At the beginning of the game, the main character has no traversal tools or even a gun, so the first 10-15 minutes features the introduction of the game’s mechanics. As gamers progress throughout their journey across the four different biomes on the planet, they will come across many different types of alien creatures, some who are hostile and others who are more passive. The main storyline takes around five-to-six hours, or under four hours if players decide to speedrun it and go for the achievement, which is a fun challenge. Kindred gave the employee enough fuel source to land on AR-26, but not enough to travel back home, resulting in the employee being stranded while discovering the mysteries of the planet and looking for a fuel source. The game is set on a planet called AR-26, where the employee (the player) work for the fourth best interstellar space exploration company and is tasked with exploring the planet and finding out what is happening after discovering an alien life-form and a massive structure. Journey to the Savage Planet is a unique game that combines multiple elements from different genres, including first-person shooting mechanics, exploration, and crafting. Journey to the Savage Planet is an indie game developed by a Canadian based studio ”Typhoon” and is published by 505 games, the same folks who published last year’s sleeper hit, Control, and the upcoming PC version of Death Stranding.
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